Holy Rollers: Blest Marches was held Jan 31 – Feb 3rd at the ARC Retreat Community, about an hour north of the Twin Cities.
Each day afforded hours of Dungeons & Dragons play, with daily game sessions run by four seasoned DMs. The whole experience was that of a collective West Marches campaign. This unique campaign structure had some distinctive characteristics.
- Play sessions, their frequency, and their length, were determined individually by each party, within the time constraints of the retreat.
- Players formed parties out of a player pool of 18 players.
- The plots developed through emergent gameplay. That is, the players decided where to go and what to do, venturing out to explore a vast and dangerous expanse of uncharted wilderness.
The West Marches were first devised by Ben Robbins around 2000 in a now-famous series of blog posts. Since then, there have been thousands of West Marches games run based off of Robbins’ original idea. The structure of our gaming will also be guided by Izirion’s Enchiridion of the West Marches, which further expounds and develops this unique style of gameplay.
Within each day, opportunities were offered to dig deeper into the role of the church in the gaming community (both the good and bad), as well as explore emergent ways that people of faith are forming themselves for the work of God today. A highlight was a screening of the GenCon-award-winning documentary The Satanic Panic and the Religious Battle for the Imagination and follow up conversation with the featured Pastor Derek White, aka The Geek Preacher.
TAKE A LONG REST.
The ARC Retreat Community offered a quiet place to slow down the pace of life, located in 90 acres of pristine wetlands and woodlands within a majestic white pine forest.