
In the last few months I’ve started playing a great little game with my wife that we call Diamonds & Dragons. It’s a roguelike solitaire card game where you try to escape a dungeon full of monsters. Along the way you find weapons, drink potions, and kill monsters. The best part of all is that it’s played with a standard 54-card deck of playing cards, Jokers included.
I was looking for a game like this after I heard Sersa Victory talking on the podcast Tabletop Babble about a minigame they developed for escaping megadungeons after the party has delved deeply. Sure, the GM could handwave the whole thing and you’re out, but where’s the fun or the challenge in that? Wouldn’t monsters fill in behind the party? The other option would be to slog back through all the rooms you just went through, but that’s a long slog. What Victory developed was a simple minigame using a deck of cards, where the cards represented the rooms in the dungeon between wherever the players were and the exit.
The only problem? Those rules aren’t written down anywhere. I asked.
So I went on a bit of a wild unicorn chase to see if I couldn’t find something that would approximate this megadungeon minigame that I had imagined in my mind. It would need to be simple, straightforward, quick, and challenging but rewarding for skilled players.
After a bit of looking I found Battle of Cards on the Android app store. By Alexander Petcoglo, Battle of Cards plays just how I imagined this minigame should. Petcoglo developed it as an altered version of the games Scoundrel, designed by Zach Gabe and Kurt Bieg, and Donsol, designed by John Eternal and developed by Hundred Rabbits. My wife and I tweaked it to play with a physical deck of cards rather than an app, and Diamonds & Dragons was born.
Diamonds & Dragons is our new favorite game to play together. I play the Dealer for her while she breastfeeds our newborn son. We’ve been playing non-stop for three months now and the game is still just as good.
I’ve compiled our rules for Diamonds & Dragons, along with a sample game to teach you how to play. There’s also rules for turning it into that sought after megadungeon minigame that I went looking for months ago.
Check it out and let me know what you think. It might just be your new favorite game.