My Firstborn Child

My firstborn child just celebrated his first month of life. A few days after his birth, my wife and I weren’t sure what that life would look like. In many ways we still don’t know.

My son Edan was born with a gap in his DNA. A very important gene called SMN1 is missing, giving him a rare genetic disease called Spinal Muscular Atrophy (SMA). A statewide newborn screening caught the anomaly, and five days after birth our doctor called us with the news. We had never heard of this disease before, yet both my wife and I were recessive carriers.

His little body doesn’t have what it needs to keep his motor neurons alive. A few years ago this would have meant that his expected life span would be somewhere shy of 20 years. 90% of people with SMA never walk and don’t live into adulthood, with 50-60% not expected to live past 2. Just a few years ago, our doctor’s advice would have been to cherish whatever time we had before Edan’s chest muscles would no longer have to power to make him breathe and he would die.

Today, because we live in one of only 6 states that are currently screening for this disease, getting this news means that as soon as possible after birth he was started on one of the most expensive drugs in the world. It’s being injected directly into his spine every 2 weeks via a spinal tap. It’s the first drug ever shown to be effective against SMA and was approved by the FDA less than 2 years ago.

Learning that your child has a rare genetic disease that you’ve never heard of before is an experience that I wouldn’t wish on anybody. It takes your healthy child and turns him into a ticking time bomb of grief. Each day I have to wonder, “Will this be the day he starts to weaken? Will this be the day the medicine doesn’t work and his motor neurons begin to die?” Doubt and fear are constant companions, because while getting him treatment has shrunk them, they will never completely go away. Hopes and dreams for the future are arrested. The future becomes horrifyingly uncertain.

I had dreamed of doing so much with him. I had dreamed of camping, hiking, and playing football. Now it will be a miracle if my son even walks.

In my darker moments my mind dwells on these things. Thankfully those moments don’t seem to last. He’s still a crazy cute and awesome little newborn boy who keeps me on my toes and my mind on the present. “Don’t worry about tomorrow. Tomorrow will worry about itself. Today’s troubles are enough for today.” When I’m present in the present, the weight of this trouble doesn’t seem so heavy, and I can see the multitude of hopes and dreams that have not been arrested by disease.

One such dream is my dream of introducing my son to the wonders of tabletop roleplaying games like Dungeons & Dragons. This is one game that doesn’t depend on how mobile his body is, only how sharp his mind and how beautiful his imagination. I am thankful for a game that isn’t limited by physical ability. I’m thankful for a vehicle that invites him to imagine himself however he pleases, with or without disability and disease. I’m thankful for this game that gives him an arena where he will not be limited, perhaps the only such arena he will find in life.

It is a gift and a blessing.

A gifted custom onesie from the church lady who thought Dungeon Masters were Dragon Masters. Really, it’s awesome either way.

A Hard Left

Being a person of faith in Jesus Christ has given me a strong foundation in this difficult time, and believe it or not, I think being a Dungeon Master has too. I remember the first time my players really threw me for a loop. I had prepared a multi-layered mystery in the port town of Tarsis, complete with warring city factions and a graveyard that refused to keep its dead within its gates. I was already laying groundwork for the naval adventures that were going to come after that when the party of PCs surprised me by taking a hard left turn. They left the town as quickly as they had entered and struck off into the midst of a vast and unmapped forest.

In that moment I had to improvise. I had to set aside my plans for how things were going to go and be in the moment with my players. I had to listen to them and respond to them and help them discover what it was that they were looking for.

Having my son get this diagnosis is a lot like being the Dungeon Master for a party that takes a hard left when everything you had planned was to the right. I’ve had to set aside my plans for how things were going to go. I’ve had to find ways to just be in the moment with him and my wife. As he continues to grow I will need to listen to him and respond to him and help him discover whatever it is that he is looking for in life. It might be different than what I had in mind.

The skills that you hone when you are playing a game like Dungeons & Dragons have proven valuable to me time and time again. There is so much more to this beautiful game than meets the eye.

Retreat Reflections

It’s been a minute since the Pastors & Dragons Retreat this past summer, but those August days of gaming and learning still stick with me. When I came back from the retreat we had something of an onslaught of funerals that dramatically increased my workload for over a month. Add to that preparing for and experiencing the birth of my first child (and all of our church’s fall programming), and you can see all the ways life and death can interrupt my writing here.

But there are still things to say.

The Pastors & Dragons retreat was a definite success! We had attendees from East Coast, Midwest, and West Coast converge in Minnesota for four days and three nights of gaming and learning together. It was a time of instant community and memories that I’ll enjoy for a long time. But don’t take my word for it – here’s some of what the participants had to say!

“Loved the improv games, they set a good stage of collaboration.”

“I loved the A.C.E. game. It was very good for energizing people and fostering collaboration.”

“I love exploring how our D&D characters reflect us in a variety of ways.”

“Overall it was an amazing value for the money. I would strongly consider doing it again.”

“I loved having some afternoon time to myself to rest and reflect and read.”

“Good for PCs and players!”

“Apocalypse is always fun to think about! Now I have a lot of new ideas!”

“Wished Tiamat to the Far Realm. 34/10 would do again.” 

“Awesome! A riot! Enjoyed the experience.” 

“As someone who usually has the DM role, it was a ton of fun for me to actually play. I also enjoyed interacting with all the different ministry people and building relationships with people who serve in different theological contexts.”

“Even though I didn’t volunteer, I appreciated the improv exercises. It got me thinking in different ways and was a nice way for us to start to gel as a group.” 

“The Noah adventure was on of my week highlights. I loved the adventure as a whole and I loved riding unicorns with NOAH! Amazing.”

“The Managing Group Dynamics session was very helpful for me.”

“Sharing in a variety of theological/denominational backgrounds was helpful to push me out of my ‘Lutheran comfort zone,’ aid me in continuing to think outside the box. Also, the variety of gameplay experience and new encounters was fun!”               

“The highlights were the gaming sessions (obviously). I was impressed with how well 12 people around a table could work.”                

“All the gaming sessions (+bonus free time games) were awesome.”           

“Highlights were playing with everyone. The small group sessions were amazing and so much fun. The large group games were beautiful chaos.” 

“The highlight was how D&D was a common language that brought us together. Plus it was a great group of loving people who felt like friends quickly.”             

“I had a great time DMing for the first time!”

“Meeting everyone and seeing what pastors’ lives are like. The games were really fun but connecting to people, laughing, and the comraderary and joy was really the best.”        

“Level 20 – INCREDIBLE”           

“Wonderful, wonderful, wonderful retreat! :)”                                                

“Thanks a million for running this. It was an absolutely amazing week.”                               

“Being able to think about my personality and see how I play that out in my characters was cool.”

“You couldn’t have picked a better location. Hiking was amazing here.”                                           

“The afternoon free time was absolutely necessary and appreciated! I hate going to continuing ed events where every single hour is programmed. We need time to decompress and do what we want to, even if that was playing more D&D!”

I personally learned a lot from leading this retreat. I echo many of the things said by others, but my main takeaway is that the gaming table is one of the last places of neutral ground where we can come together. This is especially on my mind after our most recent election day where it seems that we’ve seen evidence that our society is only becoming more and more polarized.

Attendees at the Pastors & Dragons Retreat came from across the spectrum of Christian experience and beyond, including non-Christians as well. Leaders from oftentimes antagonistic denominations came together to share and play. Bonds of friendship formed. Community happened.

All that I hear about these days is how divided we are as a people, but at the Pastors & Dragons Retreat we were one people united by our common love for this game that can do so much.

This was only the first Pastors & Dragons Retreat. We are already in the process of preparing for the next one – coming August 2019! You can find more information about our 2019 retreat and sign up by clicking the link below.

Looking ahead: 

Over the next few weeks I will be working on polishing and releasing the adventures that I ran from the retreat. Each explores a part of scripture or themes of faith in an inviting experiential way. I’m excited to share them with a broader community in the hopes of igniting imaginations for how Dungeons & Dragons can be a tool for ministry.